“It is such a mysterious place, the land of tears.”
Antoine de Saint-Exupéry, The Little Prince
“Bebop died. I stayed with him. Said thank you.” He choked again. “Said goodbye. It was really emotional.” The voice managed to sound both surprised and a tad embarrassed, even through the evident emotion, and well he might. “…and then Arthur died too…”. There was a silent pause. I am fairly certain I heard a sniff. Bebop was his horse… not a flesh-and-blood horse, mind you, but part of a computer game my son had been playing for some time. Arthur was the character as which he had been playing. Oddly, I didn’t laugh. I could quite understand why he was feeling that way, even though, on the surface, it should have been funny. I have cried my way through too many books and films to laugh for such a reason.
The game, one of the latest generation, is graphically gorgeous. The wide landscape it portrays is beautifully done and very realistic. You can wander it at will, exploring the Wild West in its heyday as well as following the story through the game. He had shown me the scenery and I was impressed, not only with the artwork and animation, but with the attention to detail. Birds and butterflies randomly rise from flowers, day turns into night, grass bows in the wind as the seasons cycle and there is wildlife in abundance.
What had impressed me more, though, was that in spite of it being a western in which you play as an outlaw…and the inevitable gun-slinging that goes with it… the game does require you to make moral choices. Your character can choose the be helpful, compassionate and honourable… though that doesn’t always work out too well for him… or to simply be a violent, mindless outlaw, taking what he chooses at gunpoint. There are consequences to violence, and you will be hunted and imprisoned, or worse, should you choose that path, though doubtless many do, as violence and gore seems to be part of the gaming culture. My son had chosen to follow the honourable path instead, and that choice determined how the game unfolded…
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